November 21, 2024, 01:19:55 pm

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 2 [3]

Author Topic: Gang Garrison 2.1.2  (Read 20623 times)

Backstabbin Scumbag

  • Guest
Re: Gang Garrison 2.1.2
« Reply #30 on: September 18, 2009, 06:07:50 pm »

make autogin shoot rocket and do 15 damage per hit also give it minigun fire rate :panic: :hehe:

In all seriousness, I'm still getting lots of lag. Even on 24/7 server. It could just be the server but still =/
Logged

Corky

  • dusty old bones full of green dust
  • ******
  • Karma: 320
  • Offline Offline
  • Posts: 927
Re: Gang Garrison 2.1.2
« Reply #31 on: September 18, 2009, 07:10:36 pm »

It's the server for me.

The servers must be the problem; because I've actually played 1 or 2 perfect games for once with 2.1.1
Logged

UR MOM

  • Guest
Re: Gang Garrison 2.1.2
« Reply #32 on: September 18, 2009, 07:20:57 pm »

Cause SACDS doesn't exist for 2.1.2



I even resorted to opening up the source and looking for what hided the objects but no luck :z7:
Logged

Petard

  • New Member
  • *
  • Karma: -30
  • Offline Offline
  • Posts: 26
Re: Gang Garrison 2.1.2
« Reply #33 on: September 19, 2009, 05:11:36 am »

Haha I thought I was invincible when it was showing 0 hp :z5:
Logged

Chris P. Bacon

  • Administrator
  • *****
  • Karma: 195
  • Offline Offline
  • Posts: 771
  • Retired gg2 dev
Re: Gang Garrison 2.1.2
« Reply #34 on: September 19, 2009, 08:04:27 am »

It's a good idea to post these bugs on launchpad if they're not already there (autobalance etc) and we'll fixer up good.  Once everything is OK 2.2 shouldn't be too far away.
Logged
Pages: 1 2 [3]
 

Page created in 0.025 seconds with 36 queries.