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Author Topic: I Ported GG2 to the Mac OS X -DONE- BETA 1.0  (Read 35218 times)

Phantom Brave

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #45 on: July 27, 2010, 12:43:03 am »

This isn't a Mod.
It isn't quite a mod, but it doesn't seem at home in GGGD...

New Projects?
...
« Last Edit: July 27, 2010, 12:45:00 am by War A. Uh »
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Leiche

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #46 on: July 27, 2010, 01:12:36 am »

Did anyone on this forum check this for viruses ?
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misty

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #47 on: July 27, 2010, 02:31:01 am »

Did you add earbuds? :drool:
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Z3r05t4r

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #48 on: July 27, 2010, 11:09:04 am »

Port GGC now. D:
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ThermalInferno

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #49 on: July 27, 2010, 09:19:31 pm »

 Did you make a commercial?
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Ha Noobs Lag

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #50 on: July 28, 2010, 08:33:05 am »

beta tester if need RIGHT HERE!
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BUNUNUNUNUNUNUNUNUNUNUNUNUN
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BUUUUUUUUUUN NUUUUUU
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Link2005

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #51 on: July 28, 2010, 10:19:20 am »

Did you add earbuds? :drool:
Hmmm...would be a nice idea.
You just need to make a copy of all sprites, add a few white pixels and make it send one additional bit that differs from wether you are a Mac-Fag or a Win-Fag/Linux-Fag that uses WINE.
It's not too difficult to make GG2 display different sprites if a variable has a certain value.
This reminds me, maybe I shoud start working on my mod again, I did pretty much nothing in, like,...the last TWO MONTHS?!? D:
GODSCIENCE, I'm lazy!
I better be quick before someone hax my computer or cheats me to get the sauce.
Also, do you think that Renamon is a quick gal? And comparable to...say...Sonic?
And don't quote me on that, but I think that you should be able to play badgers in GG2, as well.
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au

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #52 on: August 06, 2010, 09:28:38 pm »

so does this work or not and is it compatible with servers on windows? :drool:
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aptanananananator

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #53 on: August 06, 2010, 09:30:11 pm »

so does this work or not and is it compatible with servers on windows? :drool:
It appears so, Uberdeath tested it and said it ran fine, albeit a bit slow.
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Xesjah

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #54 on: October 30, 2010, 04:56:49 pm »

Why doesn't fredman add this to the home page of the website?
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BassieEnAdriaan

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #55 on: October 30, 2010, 05:52:26 pm »

Why doesn't fredman add this to the home page of the website?
This version is outdated already.
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NAGN

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #56 on: October 30, 2010, 06:52:30 pm »

and it's no more effiecent than using an emulator
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Phantom Brave

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #57 on: October 30, 2010, 08:01:37 pm »

Someone lock this already...
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Psychopath

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Re: I Ported GG2 to the Mac OS X -DONE- BETA 1.0
« Reply #58 on: October 30, 2010, 08:06:17 pm »

Hell, that was easy.
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