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Author Topic: Gang Garrison 2.2 Public Beta  (Read 85028 times)

AcidLead

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Gang Garrison 2.2 Public Beta
« Reply #180 on: March 25, 2010, 04:22:37 pm »

Sniper is just plain unfun now.
Heavy is just plain unfun now.





Yes, I'm going to beat this dead horse as much as I can.
Heavy is still fun, unless you're an a+d m1 heavy. There's more than enough ammo for fights, unless you're going up against 5 people, but they all have ammo too. I hardly notice the new changes when I play heavy, and it doesn't really effect my playing style. I can't say that for all the classes though, but if it'll stop campers then I'm happy.
HEVEE CANNOT POOSH LEETLE TEAM.
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Starky

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Gang Garrison 2.2 Public Beta
« Reply #181 on: March 25, 2010, 04:22:52 pm »

An era has ended...
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Waterfall

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Gang Garrison 2.2 Public Beta
« Reply #182 on: March 25, 2010, 04:24:20 pm »

I don't know about you but I love this beta.

Good maps
Good update
No spammy "Player"s

And just an idea; can we make the generator HUDs look a bit more exciting? They're just CPs with generator icons on them.

Ignoring the graphics, I've got to say that it's my new favorite game mode. Great job guys  :c1:
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NAGN

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Gang Garrison 2.2 Public Beta
« Reply #183 on: March 25, 2010, 04:25:46 pm »

Support more like
 :x13: :x16: :x14: :x19: :x18:

offense more like
 :x11: :x12:  :quote:/ :curly:

Defence more like
 :x17: :x15:
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Starky

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Gang Garrison 2.2 Public Beta
« Reply #184 on: March 25, 2010, 04:27:49 pm »

I haven't played a whole lot of generator, but I look forward to seeing more original game modes future. 
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harmless

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Gang Garrison 2.2 Public Beta
« Reply #185 on: March 25, 2010, 04:42:04 pm »

I recently played the 2.2 beta and...


its fucking awesome! way to go devs!


-Arena kicks ass!
-Generator is pretty fun.
-Reload makes the game much more enjoyable. (although its such a habit, i need to adjust :D)
-Sniper charge is great.
-Medic seems to have been buffed, but maybe its just the new healing radar, that shows who you are healing.
Best part of the update: Being able to back stab without having to be on the ground. This is the best thing to ever happen to the spy. It makes him so much fun to play!



One suggestion that someone will probably mod anyway:

Reload sounds, so you know when the bar reached the end, just like the soldier reload mod, but for every class.

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M******c

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Gang Garrison 2.2 Public Beta
« Reply #186 on: March 25, 2010, 04:49:16 pm »

oh my god when the hell did this happen

was i sleeping under a rock or something
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SUP3R MAGN3TIC W0RLD-75% Complete


Mag, stop playing "Moses and Me" 24/7
it's doing things to your brain

AcidLead

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Gang Garrison 2.2 Public Beta
« Reply #187 on: March 25, 2010, 04:49:45 pm »

oh my god when the hell did this happen

was i sleeping under a rock or something
I think you are my new favorite member
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Teekytots [PC][OG]

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Gang Garrison 2.2 Public Beta
« Reply #188 on: March 25, 2010, 05:01:47 pm »

We need more servers. Bacon's is not enough.
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Agh

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« Reply #189 on: March 25, 2010, 05:09:16 pm »

The bubbles are ridiculous. A single heavy can't destroy the shield. The other classes don't even need to try.

Impenetrable shield + above average hp + smallest hitbox + very high speed = hardest to kill character.
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Saniblues

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« Reply #190 on: March 25, 2010, 05:10:41 pm »

The bubbles are ridiculous. A single heavy can't destroy the shield. The other classes don't even need to try.

Impenetrable shield + above average hp + smallest hitbox + very high speed = hardest to kill character.
That is, unless a Medic is on the field.

In which case, it would be the hardest class to kill.
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Quote from: mop
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Waterfall

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Gang Garrison 2.2 Public Beta
« Reply #191 on: March 25, 2010, 05:18:41 pm »

I haven't noticed much difference with my few encounters with Q/C. Do they shoot bubbles faster? Can they have more in the air at one time? Do they take more than one bullet each?
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Saniblues

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« Reply #192 on: March 25, 2010, 05:19:56 pm »

No, the guns just reload now.

The swords also do 5 damage when completely worn out, which is after like, 8 shots.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

AcidLead

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Gang Garrison 2.2 Public Beta
« Reply #193 on: March 25, 2010, 05:44:36 pm »

The biggest thing about the new build is THE SMALLEST GROUP ALWAYS LOSES. Unequivocally. In equality, the group with a medic wins. If both have medics, the one who is better at timing their ubercharge wins.

So that means no more backcaps.



Oh wait exclude spies. They are about right, and can function well either in a group or outside of one.
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Saniblues

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« Reply #194 on: March 25, 2010, 05:47:31 pm »

Untrue. If a team is coordinated well enough, they can overcome anything.

That usually involves, you know, attacking in waves and helping the biggest, baddest class live to fight another day.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

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