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Author Topic: Gang Garrison 2.2 Public Beta  (Read 85043 times)

Psychopath

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Re: Gang Garrison 2.2 Public Beta
« Reply #285 on: March 26, 2010, 06:24:11 pm »

A sunset-like skyline would be a nice change of pace from the clear blue skies. Just sayin'. :panic:
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Techno Viking

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Re: Gang Garrison 2.2 Public Beta
« Reply #286 on: March 26, 2010, 07:35:42 pm »

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Quote from: Wareya
I know more about this shit than you do
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I consistently beat you during your prime days of playing Quote
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You have never displayed complex tactics around me. Not a single time
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If you don't think that a pyro rush is gamebreaking you seriously don't fucking understand gg2
Quote from: [NIGA] Luchadore Chalupa
Take a mother fucking chill pill Wareya, holy shit

Rock

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Re: Gang Garrison 2.2 Public Beta
« Reply #287 on: March 26, 2010, 08:23:47 pm »

I'd prefer if the bases were buildings instead of caves.



Agh: yes that looks good. I'll fix it tommorow ASAP

Psycho: I don't have the ability to do that, and don't want to really. Do you want a gradient or layered "red" sky as they call it. I'd go with the ladder.
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Resident Oldfag

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Re: Gang Garrison 2.2 Public Beta
« Reply #288 on: March 27, 2010, 01:07:53 am »

haha didn't really relize that if you die, YOU DIE :z1:
That is an 8 year old joke.
wut :z8:
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Meower

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Re: Gang Garrison 2.2 Public Beta
« Reply #289 on: March 27, 2010, 04:28:46 am »

Why there's no server up?  D:
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Rodoval

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Re: Gang Garrison 2.2 Public Beta
« Reply #290 on: March 27, 2010, 04:52:31 am »

Why there's no server up?  D:
Can you host?
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Meower

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Re: Gang Garrison 2.2 Public Beta
« Reply #291 on: March 27, 2010, 07:57:10 am »

Would love to, but should I port forward differently from the normal gg2?
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NAGN

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Re: Gang Garrison 2.2 Public Beta
« Reply #292 on: March 27, 2010, 08:04:48 am »

Would love to, but should I port forward differently from the normal gg2?
No.

You can use the same ports for both, example for 2.1.4 you can port for 8190, and if you lanch the beta with 8190, it'll still work.


Server's up, get in!
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Dermott

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Re: Gang Garrison 2.2 Public Beta
« Reply #293 on: March 27, 2010, 08:58:34 am »

I rlly idk where post that, so...
Some things to Rifleman:

1. Change color the meter, the white perfect mask on a maps. :z4:
2. Laser sight.
3 (optional), ammo, about 25-15 shots.

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Flandre

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Re: Gang Garrison 2.2 Public Beta
« Reply #294 on: March 27, 2010, 09:00:09 am »

A high amount of ammunition won't really matter, as reloading is more of a cool down thing rather then ammo for the other guns.
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Starky

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Re: Gang Garrison 2.2 Public Beta
« Reply #295 on: March 27, 2010, 09:59:21 am »

They really should change the charge meter so it's a little less distracting though.
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Rodoval

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Re: Gang Garrison 2.2 Public Beta
« Reply #296 on: March 27, 2010, 10:49:10 am »

Wait wait wait
Was the manvich exploit the one when you could survive a backstab while eating?
In that case you didn't fix it.
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read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.

NAGN

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Re: Gang Garrison 2.2 Public Beta
« Reply #297 on: March 27, 2010, 10:49:52 am »

Wait wait wait
Was the manvich exploit the one when you could survive a backstab while eating?
In that case you didn't fix it.
No the Manvich exploit was to use Manvich with every class.

That "glitch" is actually an easter egg
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Rodoval

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Re: Gang Garrison 2.2 Public Beta
« Reply #298 on: March 27, 2010, 10:53:25 am »

Wait wait wait
Was the manvich exploit the one when you could survive a backstab while eating?
In that case you didn't fix it.
No the Manvich exploit was to use Manvich with every class.

That "glitch" is actually an easter egg
Yes I know but I thought that's what they meant by "manvich exploit".
Pheww life is safe once again.
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read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.

liamnijjar

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Re: Gang Garrison 2.2 Public Beta
« Reply #299 on: March 27, 2010, 11:43:38 am »

no one plays the beta and it's constantly an earthquake  :z7:
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