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Author Topic: Gang Garrison 2.2 Public Beta  (Read 84898 times)

Ihatemimes

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Gang Garrison 2.2 Public Beta
« Reply #45 on: March 23, 2010, 11:50:02 pm »

If you're the only person in an arena server and you entered after it started with no people in it, it tells you to wait for the round to end indefinitely.
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Saniblues

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« Reply #46 on: March 23, 2010, 11:51:40 pm »

That's because Arena is completely based on the last man standing. If you're the only man, you win every round.

That's how it works.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Tristonian

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Gang Garrison 2.2 Public Beta
« Reply #47 on: March 24, 2010, 04:01:41 am »

Cool new update, but I worry that slowing the sniper down when he is scoped will encourage camping. Also moving when fully scoped is a process requiring skill, due to many small tasks, like crate jumping, which are now A task requiring a little bit of focus. There are many jumps which simply cannot be made. This is probaly intentional but... I suspect we'll see a decline in front line sniping.  :z7:
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Dokurider

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« Reply #48 on: March 24, 2010, 04:20:52 am »

Cool new update, but I worry that slowing the sniper down when he is scoped will encourage camping. Also moving when fully scoped is a process requiring skill, due to many small tasks, like crate jumping, which are now A task requiring a little bit of focus. There are many jumps which simply cannot be made. This is probaly intentional but... I suspect we'll see a decline in front line sniping.  :z7:

I don't think so. Unscoped shots are faster, and the Sniper class is the only class not limited by ammo. I think we'll still see front line snipers. Maybe the more skilled snipers will fight in front more, while the less skilled will camp out more
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Tristonian

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Gang Garrison 2.2 Public Beta
« Reply #49 on: March 24, 2010, 04:32:34 am »

And yet the sticky carpet deto still seems more common than the offensive deto.
What I'm trying to say is more will camp. I don't doubt that skilled snipers will adapt, but pubbies will camp and because of the only restriction is on their movement speed they will be highly rewarded for staying still and clicking on players. In my opinion the sniper has become far more powerful, doubly so as a camper.
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HeaD Smash

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« Reply #50 on: March 24, 2010, 07:33:37 am »

THe sword of  :quote: / :curly: can be fired at the equal rate,the overheat bar does nothing on them ...
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Eh look I'm taunting while defending the intel

Waterfall

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« Reply #51 on: March 24, 2010, 07:46:51 am »

And yet the sticky carpet deto still seems more common than the offensive deto.
What I'm trying to say is more will camp. I don't doubt that skilled snipers will adapt, but pubbies will camp and because of the only restriction is on their movement speed they will be highly rewarded for staying still and clicking on players. In my opinion the sniper has become far more powerful, doubly so as a camper.
If you spinjump you can conquer crates

And to HeaD, the bar isn't ammo but strength
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Teekytots [PC][OG]

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« Reply #52 on: March 24, 2010, 08:07:18 am »

Cool
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HeaD Smash

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« Reply #53 on: March 24, 2010, 08:18:47 am »


And to HeaD, the bar isn't ammo but strength

Woop,ow,what a mistake o.o

And the pyro's bar is the same as quote's bar?
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Eh look I'm taunting while defending the intel

Waterfall

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Gang Garrison 2.2 Public Beta
« Reply #54 on: March 24, 2010, 08:21:34 am »


And to HeaD, the bar isn't ammo but strength

Woop,ow,what a mistake o.o

And the pyro's bar is the same as quote's bar?
Pyro's and Heavy's is actual ammo/overheat
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[Royal Gay Penguin Nachos Ibarra Gordita Agave] LC

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« Reply #55 on: March 24, 2010, 08:52:28 am »

Initial thoughts are that it's kind of fun, but I did run into one big issue right away: the autogun. It doesn't run out of ammo when everyone else has to worry about cooldown. That seems like an indirect buff now that other classes have to cool down and retreat while killing an engie nest.
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harmless

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« Reply #56 on: March 24, 2010, 09:51:27 am »

Infiltrators can now stab in mid air.
 :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv: :wuv:



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Chris P. Bacon

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« Reply #57 on: March 24, 2010, 10:16:49 am »

THe sword of  :quote: / :curly: can be fired at the equal rate,the overheat bar does nothing on them ...

Not if you connect.  Also the amount of damage the blade does is dependant on the level of overheat.

Also some one mentioned total wins on the hud for area.  This is actually consecutive wins it's displaying, which is why it resets when the other team wins.
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Dman

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« Reply #58 on: March 24, 2010, 10:33:46 am »

Great, 2.2 is on its way.

Are we getting those new dispensers and not?
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what the fuck they know what is what but they dont know what is what what the fuck

Ihatemimes

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« Reply #59 on: March 24, 2010, 10:34:36 am »

no dispensers or teles
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