November 21, 2024, 09:29:55 pm

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 ... 30 31 [32] 33 34

Author Topic: Gang Garrison 2.2 Public Beta  (Read 84895 times)

Chris P. Bacon

  • Administrator
  • *****
  • Karma: 195
  • Offline Offline
  • Posts: 771
  • Retired gg2 dev
Re: Gang Garrison 2.2 Public Beta
« Reply #465 on: March 30, 2010, 07:55:19 pm »

I forgot to mention i added psychopath's sniper charge - the charge starts fast then slows down as you're scoped
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.2 Public Beta
« Reply #466 on: March 30, 2010, 08:00:18 pm »

Did you change the UUID? I hope you did.
Logged

Speed of Dark

  • Veteran Member
  • ******
  • Karma: 635
  • Offline Offline
  • Posts: 8709
  • i've got more dust in m pinky than u kids bodyss
Re: Gang Garrison 2.2 Public Beta
« Reply #467 on: March 30, 2010, 08:02:23 pm »

reduced blade base damage from 5 to 3
I don't even play that much anymore and this even seems... odd to me.

Three damage? Really?


Also to Timhotep if he's readin' this: The 'mid' level of damage for the Red generator has the top wheel spinning the opposite direction as no damage. Intentional?
« Last Edit: March 30, 2010, 08:06:20 pm by Speed of Dark »
Logged
1:14 AM - Sani (Tethering is awful): if i go offline for no reason that means i've tried closing malwarebytes and in retaliation it decided to spit out an overflow and my computer not onl
1:14 AM - Spud: ah i see
Sani (Tethering is awful) is now Offline.

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.2 Public Beta
« Reply #468 on: March 30, 2010, 08:03:56 pm »

I be hostin'
Logged

obesity

  • Junior Member
  • **
  • Karma: 13
  • Offline Offline
  • Posts: 70
Re: Gang Garrison 2.2 Public Beta
« Reply #469 on: March 30, 2010, 08:07:18 pm »

Something weird happened. The match was at a critical point, and suddenly (I am suspicious) I get disconnected. I try to connect again, and its excuse is "incompatible protocol version" or something. I try again and normal gravity is not even there. 0/0 servers. What the hell?
Logged
Aliases: Friendly Scout, Friendly Hanako

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.2 Public Beta
« Reply #470 on: March 30, 2010, 08:12:57 pm »

Something weird happened. The match was at a critical point, and suddenly (I am suspicious) I get disconnected. I try to connect again, and its excuse is "incompatible protocol version" or something. I try again and normal gravity is not even there. 0/0 servers. What the hell?
The game updated, go download the new version
Logged

obesity

  • Junior Member
  • **
  • Karma: 13
  • Offline Offline
  • Posts: 70
Re: Gang Garrison 2.2 Public Beta
« Reply #471 on: March 30, 2010, 08:17:11 pm »

thanks
Logged
Aliases: Friendly Scout, Friendly Hanako

Timohtep

  • Junior Member
  • **
  • Karma: 33
  • Offline Offline
  • Posts: 175
Re: Gang Garrison 2.2 Public Beta
« Reply #472 on: March 30, 2010, 08:18:08 pm »

The 'mid' level of damage for the Red generator has the top wheel spinning the opposite direction as no damage. Intentional?

 :z4: shit
Logged
Quote
:quote:
get it it's quote

Teekytots [PC][OG]

  • Retired Big Man
  • Soldier of Fortune
  • ******
  • Karma: 142
  • Offline Offline
  • Posts: 6366
  • Fear is only a State of Mind
Re: Gang Garrison 2.2 Public Beta
« Reply #473 on: March 30, 2010, 08:19:43 pm »

kewl
Logged
I have signatures turned off

skeleton dude

  • Guest
Re: Gang Garrison 2.2 Public Beta
« Reply #474 on: March 30, 2010, 08:37:12 pm »

the mvp score board shows on top of the pause menu
Logged

mrfredmаn

  • Fool
  • *
  • Karma: 78
  • Offline Offline
  • Posts: 1128
  • Shootin' Down Your Ideas Since 2008
Re: Gang Garrison 2.2 Public Beta
« Reply #475 on: March 30, 2010, 08:53:46 pm »

Well, that was fun.
Logged

Saniblues

  • Onion Knight
  • Moderator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12206
Re: Gang Garrison 2.2 Public Beta
« Reply #476 on: March 30, 2010, 10:35:46 pm »

At last, my Fredmenerators have become a reality.

I am now at peace with the world.
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2423
    • My maps
Re: Gang Garrison 2.2 Public Beta
« Reply #477 on: March 31, 2010, 04:13:21 am »

I like the new gen HUD.
Logged

Rock

  • Seasoned Member
  • *****
  • Karma: 22
  • Offline Offline
  • Posts: 1791
  • Am I dead?
Re: Gang Garrison 2.2 Public Beta
« Reply #478 on: March 31, 2010, 07:48:09 am »

hopefully compiled properly

wallmask and background don't match up for the staircases. They may not match up in other places too, I didn't get a chance to check everywhere.



Yea I need to redo some stuff still
Logged
Resident Oldfag

Saniblues

  • Onion Knight
  • Moderator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12206
Re: Gang Garrison 2.2 Public Beta
« Reply #479 on: March 31, 2010, 07:56:08 am »


Just look me in the eye and tell me that isn't amazing
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Pages: 1 ... 30 31 [32] 33 34
 

Page created in 0.028 seconds with 36 queries.