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Author Topic: Gang Garrison 2.2 Public Beta  (Read 84902 times)

Chicken Soup

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Gang Garrison 2.2 Public Beta
« Reply #60 on: March 24, 2010, 11:07:54 am »

I'm predicting a "They Nerfed the Runnerman" and "They Nerfed the Firebugman" very shortly.

I think they play great now. Guerrilla style gameplay is rewarded, while spam isn't.

Ihatemimes

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Gang Garrison 2.2 Public Beta
« Reply #61 on: March 24, 2010, 11:39:31 am »

Wow... defending on attack and defend is useless now. You could have a good defence and everything but if a runner slips by and stands on any point for around four seconds they just win the game. Capping rate needs to be increased a little, but make sure it's still less than before the update.
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Scarlett Ptista

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Gang Garrison 2.2 Public Beta
« Reply #62 on: March 24, 2010, 11:45:46 am »

I haven't played yet, and cant due to being at school and all. But I've heard some pretty negative stuff floating around...
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Flandre

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Gang Garrison 2.2 Public Beta
« Reply #63 on: March 24, 2010, 11:46:32 am »

It's a good update, but it'll take massive adjustment, kinda like how rocketman took adjusting to after ammo was put in.

Except it's the entire game.
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Ihatemimes

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Gang Garrison 2.2 Public Beta
« Reply #64 on: March 24, 2010, 11:53:39 am »

I haven't played yet, and cant due to being at school and all. But I've heard some pretty negative stuff floating around...
JUMPSTAB IS OP
riflemon is kinda fun axtully
firebug is same
overweight is slightly nerfed with ammo
healer is better now
soldier is better now that everyone else is nerfed
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Scarlett Ptista

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Gang Garrison 2.2 Public Beta
« Reply #65 on: March 24, 2010, 11:56:36 am »

I haven't played yet, and cant due to being at school and all. But I've heard some pretty negative stuff floating around...
JUMPSTAB IS OP
riflemon is kinda fun axtully
firebug is same
overweight is slightly nerfed with ammo
healer is better now
soldier is better now that everyone else is nerfed
Yah, so Ive heard...
This unnessecary then? http://www.ganggarrison.com/forums/index.php?topic=18960.0
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Ihatemimes

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Gang Garrison 2.2 Public Beta
« Reply #66 on: March 24, 2010, 12:02:54 pm »

Yeah. This topic and http://www.ganggarrison.com/forums/index.php?topic=18955.0 were made as a public forum to discuss the update.
« Last Edit: March 24, 2010, 12:03:10 pm by Ihatemimes »
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Scarlett Ptista

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Gang Garrison 2.2 Public Beta
« Reply #67 on: March 24, 2010, 12:07:04 pm »

Yeah. This topic and http://www.ganggarrison.com/forums/index.php?topic=18955.0 were made as a public forum to discuss the update.
thanks!
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aptanananananator

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Gang Garrison 2.2 Public Beta
« Reply #68 on: March 24, 2010, 12:45:20 pm »

I don't like the ammo system, I really don't. Kind of feels like it kills a lot of the charm it had with it's simplicity by adding something what makes everything more complex and imo is fairly unnecessary. Seems like a slippery slope.

And what is the little charge... thing that sticks to the rifleman's cursor when using the scope?
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Shaman King Skyle

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Gang Garrison 2.2 Public Beta
« Reply #69 on: March 24, 2010, 12:59:49 pm »

I don't like the ammo system, I really don't. Kind of feels like it kills a lot of the charm it had with it's simplicity by adding something what makes everything more complex and imo is fairly unnecessary. Seems like a slippery slope.

And what is the little charge... thing that sticks to the rifleman's cursor when using the scope?
It increases the amount of damage done. The longer you use the scope more damage will be dealt.
The image shows how much damage will be dealt. It will start low then it will fill up.
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If you mix it up with a big wad of rice it's not that bad.
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NAGN

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Gang Garrison 2.2 Public Beta
« Reply #70 on: March 24, 2010, 01:22:37 pm »

Increase Capping time, runner can cap too quickly
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Shaman King Skyle

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Gang Garrison 2.2 Public Beta
« Reply #71 on: March 24, 2010, 01:33:04 pm »

Increase Capping time, runner can cap too quickly
I agree. Played with all runner teams, it went very fast.
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If you mix it up with a big wad of rice it's not that bad.
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[TJMIF] Joebucks

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Gang Garrison 2.2 Public Beta
« Reply #72 on: March 24, 2010, 02:07:22 pm »

DUDLEY YOU DUMB SON OF A BITCH, NO ONE LIKES ANYONE WHO ONLY PLAYS SPY
or no wait, this discussion is about the beta
DUDLEY YOU DUMB SON OF A BITCH, NO ONE LIKES ANYONE WHO ONLY PLAYS SPY IN THE BETA
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Heheh you missed, pal

Z3

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Gang Garrison 2.2 Public Beta
« Reply #73 on: March 24, 2010, 02:08:45 pm »

Infiltrators can now stab while in the air

FUCK YEAH
NEW REVOLUTION OF NINJAS
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NAGN

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Gang Garrison 2.2 Public Beta
« Reply #74 on: March 24, 2010, 02:18:06 pm »

Initial thoughts are that it's kind of fun, but I did run into one big issue right away: the autogun. It doesn't run out of ammo when everyone else has to worry about cooldown. That seems like an indirect buff now that other classes have to cool down and retreat while killing an engie nest.
Not a problem for the spy.

The spy can sneak in, and without the engie spam stab away
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