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Author Topic: Happy 2nd Birthday Gang Garrison!  (Read 38434 times)

aquason

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #150 on: September 09, 2010, 11:13:04 pm »

Yes he is.
(click to show/hide)
The grammar of the one known as DSky is now fixed.
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DSky

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #151 on: September 09, 2010, 11:13:48 pm »

Yes he is.
(click to show/hide)
The grammar of the one known as DSky is now fixed.
Excuse me, im still learning english to 100% :hehe:
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[SOS] [VAL]

Needs more maids

Everything is better with maids

AcidLead

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #152 on: September 09, 2010, 11:37:17 pm »

Yes he is.
(click to show/hide)
The grammar of the one known as DSky is now fixed.
Excuse me, im still learning english to 100% :hehe:
just am vikingspeek, way easier
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fire at cyberdisc
eighty-five percent hit chance
doh, she missed the shot

MTK5012

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #153 on: September 10, 2010, 04:52:16 am »

can you update the updater too? you know,showing download rate-downloaded MBs , reprograming time counter.
and the start menu too,like new TF2 start menu:

(copy from web)

Too. Much. Lag.

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #154 on: September 10, 2010, 06:12:20 am »

Congratulations, guys! I am so happy that this little thing I hold so dear has made it so far.

Wait, what exactly are the changes?
Basically nothing.
What.







No really, what exactly is in the next update?
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mrfredmаn

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #155 on: September 10, 2010, 06:17:48 am »

Congratulations, guys! I am so happy that this little thing I hold so dear has made it so far.

Wait, what exactly are the changes?
Basically nothing.
What.







No really, what exactly is in the next update?
they're removing quote and curly, making the ammo exactly like tf2, adding dispensers & teleporters, alt weapons, hats
and most importantly, it's going to be 3D
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Dataflashsabot

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #156 on: September 10, 2010, 07:04:31 am »

When will the laggy TCP-based netcode be replaced with a UDP-based solution?

(Edit: Serious, not trying to be rude. Switching to UDP would instantly improve lag many times over.)
« Last Edit: September 10, 2010, 07:09:01 am by Dataflashsabot »
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Psychopath

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #157 on: September 10, 2010, 08:01:10 am »

When will the laggy TCP-based netcode be replaced with a UDP-based solution?

(Edit: Serious, not trying to be rude. Switching to UDP would instantly improve lag many times over.)
Do you have any idea how long that'd take to re-write 2 years worth of code for networking just to switch protocols?
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Dataflashsabot

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #158 on: September 10, 2010, 08:04:13 am »

Why was TCP used in the first place?
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Agh

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #159 on: September 10, 2010, 08:18:21 am »

Ask Medo! He coded the very first version.
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MedO

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #160 on: September 10, 2010, 02:21:18 pm »

The original netcode was completely dependend on everyone getting every update in the right order, because after the initial sync it only transmitted player input. If any update had been missed it would result in ever-groving desync. After the compo everything was very busy and I changed the netcode to the current concept which doesn't force such a tight sync, but much of the code still relies on the stability provided by TCP.
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It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Dataflashsabot

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #161 on: September 10, 2010, 03:38:18 pm »

Games aren't supposed to depend on reliable packets for things like player position and weapon firing.
Of course, I'm not the one coding this awesome free game, so feel free to ignore me. I'm just saying, in my opinion, the single best update would be to UDP netcode.
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sHN3T

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #162 on: September 10, 2010, 05:45:41 pm »

Are they actually killing Ninja Cat??
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sHN3T

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #163 on: September 10, 2010, 06:01:46 pm »

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CaptainPinkbeard

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Re: Happy 2nd Birthday Gang Garrison!
« Reply #164 on: September 10, 2010, 09:44:26 pm »

Congratulations, guys! I am so happy that this little thing I hold so dear has made it so far.

Wait, what exactly are the changes?
Basically nothing.
What.







No really, what exactly is in the next update?
they're removing quote and curly, making the ammo exactly like tf2, adding dispensers & teleporters, alt weapons, hats
and most importantly, it's going to be 3D

Why does everyone have to be so sarcastic on these forums, especially in announcement threads? People come here to become informed about things relating to GG2. It seems a bit counter-intuitive if no one can give you a straight answer on anything.

Was there really nothing at all in this update? I want a logical explanation as to why I had to sit and wait for 2 minutes for my client to update.

If there was no new content, there's no reason to make people sit through an "update" just so you can put some silly splash in your game. Geesh.
« Last Edit: September 10, 2010, 09:46:33 pm by CaptainPinkbeard »
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