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Author Topic: Version 2.3: The classy update  (Read 57260 times)

Phantom Brave

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Re: Version 2.3: The classy update
« Reply #60 on: April 01, 2011, 05:29:51 pm »

I overhauled how bubbles move and shit also here's a picture about the blade
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CobaltBW

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Re: Version 2.3: The classy update
« Reply #61 on: April 01, 2011, 05:33:02 pm »

Okay, so you don't start losing damage until the fourth blade or so? I think I can work with that.
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Haxton Sale

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Re: Version 2.3: The classy update
« Reply #62 on: April 01, 2011, 05:37:59 pm »

Wait, what happened to the party mode? Is it just me or is it over?
« Last Edit: April 01, 2011, 05:41:09 pm by [GTFOMC] Elkondo »
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koromi

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Re: Version 2.3: The classy update
« Reply #63 on: April 01, 2011, 05:47:27 pm »

i love the lag nerf!
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NAGN

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Re: Version 2.3: The classy update
« Reply #64 on: April 01, 2011, 05:50:15 pm »

...
lag...nerf?--- I uh I mean-uh yeah fuck yeha, I know lag was so overpowered back then so we just had to optimmized lots of code
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Phantom Brave

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Re: Version 2.3: The classy update
« Reply #65 on: April 01, 2011, 06:18:41 pm »

did you seriously find a way to reduce lag?
We switched to a new DLL for networking so that might have had to do with it but doubtfully
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CobaltBW

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Re: Version 2.3: The classy update
« Reply #66 on: April 01, 2011, 06:19:29 pm »

Yeah, I was noticing it felt a lot less laggy, but that may just be due to the servers that are up.
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Phantom Brave

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Re: Version 2.3: The classy update
« Reply #67 on: April 01, 2011, 06:20:34 pm »

it's laggier for me lopl

I mean, I did cram ammo syncing in. That might be part of it.
« Last Edit: April 01, 2011, 06:21:00 pm by Wareya »
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

OvErWeIgHt1

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Re: Version 2.3: The classy update
« Reply #68 on: April 01, 2011, 06:32:41 pm »



To many more.

I'm joining to the wine-cheering! :z5:
« Last Edit: April 02, 2011, 08:15:26 am by OvErWeIgHt1 »
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Anyone

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Re: Version 2.3: The classy update
« Reply #69 on: April 01, 2011, 06:39:53 pm »

I came, I saw, and then I came.


Quote
Autoguns can no longer target the generator
OH MY GOD YESSSS




GG2 devs, for this update, you can have my babies.
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CobaltBW

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Re: Version 2.3: The classy update
« Reply #70 on: April 01, 2011, 06:46:41 pm »

Although I'm already aware of the range cutoff for rockets, did it receive any damage modifications as well?
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Phantom Brave

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Re: Version 2.3: The classy update
« Reply #71 on: April 01, 2011, 06:47:22 pm »

They don't lose damage going through people, and you take higher self-damage than you did in 2.2.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Chris P. Bacon

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Re: Version 2.3: The classy update
« Reply #72 on: April 01, 2011, 06:49:11 pm »

Any lag reduction you notice is probably placebo.  However a lot of code was optimized so if your 'lag' was caused from your processor not keeping up, that would help.
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Washy

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Re: Version 2.3: The classy update
« Reply #73 on: April 01, 2011, 06:54:17 pm »

I seem to be getting more lag with the new dll.
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Shiggyru Miyamoto

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Re: Version 2.3: The classy update
« Reply #74 on: April 01, 2011, 06:55:44 pm »

try another server?
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