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Author Topic: Gang Garrison 2.3.1  (Read 26487 times)

notajf

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Re: Gang Garrison 2.3.1
« Reply #45 on: April 21, 2011, 02:15:34 am »

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Meower

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Re: Gang Garrison 2.3.1
« Reply #46 on: April 21, 2011, 02:30:00 am »

guys... -___-
stop with the  :drool: :drool: :drool: :drool: :drool: :drool: :drool: :drool: :drool:

I wonder what's going to be nerfed in the next update.

Notice that classes get nerfed down more than classes getting upgraded  D8
When you add power to a single class, players tend to notice only how overpowered that class is.
When you remove one, you don't necessarily get an underpowered class. That's the reason why beta tester spend 3/4 of the developing time discussing the actual game balance rather than adding frilly top-hats.
We think that having a more refined game experience is much more important than adding new features into the game.
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fLuffy

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Re: Gang Garrison 2.3.1
« Reply #47 on: April 21, 2011, 02:36:55 am »

guys... -___-
stop with the  :drool: :drool: :drool: :drool: :drool: :drool: :drool: :drool: :drool:

I wonder what's going to be nerfed in the next update.

Notice that classes get nerfed down more than classes getting upgraded  D8
When you add power to a single class, players tend to notice only how overpowered that class is.
When you remove one, you don't necessarily get an underpowered class. That's the reason why beta tester spend 3/4 of the developing time discussing the actual game balance rather than adding frilly top-hats.
We think that having a more refined game experience is much more important than adding new features into the game.

I now double my respect for you, devs




altho adding new features makes it fun :D
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Meower

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Re: Gang Garrison 2.3.1
« Reply #48 on: April 21, 2011, 02:53:40 am »

Actually adding new game-changing features is constantly being discussed by testers. The problem is that since they change the way a class is played, there are a multitude of minimal yet crucial fixes the other classes need to receive to compensate the new overpowered one. It's pretty much the reason why both flarebursts and improved rocketjumping came out at the same time.
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Haunt

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Re: Gang Garrison 2.3.1
« Reply #49 on: April 21, 2011, 06:16:41 am »

So...alright this game will NEVER stop beigin uptaded
they nerfed the rocket man 2 times arleary(range AND HP,making rocketjumping even more dangerius)
and their rockets lose damage as they pass by players...
oh and vertical boost was lowered
Now its a BIT under powered

white this,the pyros are killing the medics
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I_am_awesome

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Re: Gang Garrison 2.3.1
« Reply #50 on: April 21, 2011, 06:23:13 am »

So...alright this game will NEVER stop beigin uptaded
they nerfed the rocket man 2 times arleary(range AND HP,making rocketjumping even more dangerius)
and their rockets lose damage as they pass by players...
oh and vertical boost was lowered
Now its a BIT under powered

white this,the pyros are killing the medics

In terms of geography Rocketman is the himalaya and the pyro is the netherlands. Even if you take 1000 meters from the rocketman, it's still above the firebug.
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Haunt

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Re: Gang Garrison 2.3.1
« Reply #51 on: April 21, 2011, 07:37:34 am »

So...alright this game will NEVER stop beigin uptaded
they nerfed the rocket man 2 times arleary(range AND HP,making rocketjumping even more dangerius)
and their rockets lose damage as they pass by players...
oh and vertical boost was lowered
Now its a BIT under powered

white this,the pyros are killing the medics

In terms of geography Rocketman is the himalaya and the pyro is the netherlands. Even if you take 1000 meters from the rocketman, it's still above the firebug.
Oh i fotrog to say something
now that pyros can airblast their flames,they can damage him whitout having him to shot a single rocket
on long-range
they can still reflect rockets

RED rocketman+BLUE Pyro=Rocketman...dies.
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Phantom Brave

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Re: Gang Garrison 2.3.1
« Reply #52 on: April 21, 2011, 11:45:03 am »

someone here sucks at gg2 and is buttmad about the balance changes we're making
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Haunt

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Re: Gang Garrison 2.3.1
« Reply #53 on: April 21, 2011, 11:56:49 am »

someone here sucks at gg2 and is buttmad about the balance changes we're making
how do you even KNOW if i suck at GG2?

PS:This might get off topic,but you "smartass" should know that
« Last Edit: April 21, 2011, 11:57:55 am by Haunt »
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Psychopath

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Re: Gang Garrison 2.3.1
« Reply #54 on: April 21, 2011, 12:07:39 pm »

The people who are worth their salt aren't up in arms with complaints. Hell, most of them were in favor of balance changes. If you're too blind to see that, it's your prerogative.
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Phantom Brave

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Re: Gang Garrison 2.3.1
« Reply #55 on: April 21, 2011, 12:08:33 pm »

hahahaha oh wow
now I'm the one being called a smartass when I know more about gg2 than you do
I can't even tell if you're trolling
if you don't think the rocketman wasn't horribly overpowered then you don't know shit about gg2
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Meower

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Re: Gang Garrison 2.3.1
« Reply #56 on: April 21, 2011, 12:16:53 pm »

Also Haunt, your grammar gives me cancer.

And I'm the very last one who should complain of other people's grammar.
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Gollum's sock

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Re: Gang Garrison 2.3.1
« Reply #57 on: April 21, 2011, 12:24:33 pm »

I can't comment on Haunt because I can't understand what he's saying.
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NAGN

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Re: Gang Garrison 2.3.1
« Reply #58 on: April 21, 2011, 01:00:12 pm »

Haunt's trying to be a failtroll, after he realized that no one liked his posts, instead of attempting to reform, he's going on a quest for a 1000 smites to "bring down these terrible forums."
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Meower

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Re: Gang Garrison 2.3.1
« Reply #59 on: April 21, 2011, 01:01:00 pm »

Haunt's trying to be a failtroll, after he realized that no one liked his posts, instead of attempting to reform, he's going on a quest for a 1000 smites to "bring down these terrible forums."
I miss those. Also I miss adding karma every time I could.
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