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Author Topic: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)  (Read 17585 times)

MedO

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Quote
Den Thomson here, from Shutter Research. Yesterday I got a call from a company called Faucet, trying to get us to do some science. That's what we're doing anyway, so I didn't immediately shoot him over the phone. Said they were making some kind of game, and people were complaining that it was laggy.

Now, I'm no expert in games or internets, but that sounds like a problem for good old-fashioned science. So I talked to the lab guys about it, and today they told me to hand out oxygen masks for all of you, because we have some breathtaking news. Didn't do it of course, you only get one to pass around. Gentlemen, I present you the microportal! Placed in internet centers all over the world, they allow pulling cables between them without having to worry about that pesky speed of light, so there is no more lag. That's right, none at all. In fact, you might even get messages a bit sooner than they were actually sent. In that case, you should wait a bit before reading them. I'd tell you why, but the truth is that we don't even know ourselves. We never found the lab wing where they were supposed to try it.
To prevent any wrong impressions you might get from the title of the update or Den Thomson's rambling, this update still has good old lag. However, we noticed that the key presses are sent to the server ca. 35ms after checking for them, instead of immediately, and we removed this unnecessary delay. That means you will still get lag on faraway servers, or on those that are very full, but no matter what server you are on your lag will always be 35ms less than with any previous version.

Now, brace yourself for the changelog:
  • Improved input handling to reduce input delay by ca. 35ms
  • Once again replaced the demoman portrait animation (thanks Elkondo)
  • Fixed minor desync issues on round end (thanks NAGN)
  • Limited the command rate servers will accept from players, to prevent flooding attacks

Download as always on the main page or here.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Phantom Brave

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #1 on: June 29, 2011, 05:45:05 pm »

First!
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

BassMakesPaste

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #2 on: June 29, 2011, 05:49:07 pm »

Second!
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]LNW[Twitcher/RA/

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #3 on: June 29, 2011, 05:51:37 pm »

Interested!

Roxon

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #4 on: June 29, 2011, 06:04:42 pm »

Are you referring to the client lag, or connection lag?
I feel like that's a derp question and I'm gonna assume client lag.

Psychopath

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #5 on: June 29, 2011, 06:08:20 pm »

It's latency, not framerate loss.
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Lone Wolf

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #6 on: June 29, 2011, 06:14:33 pm »

So after i updated the game i got this error:
Unexpected error occured when running the game.

What is this?
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NAGN

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #7 on: June 29, 2011, 06:16:05 pm »

So after i updated the game i got this error:
Unexpected error occured when running the game.

What is this?
I experieinced a similar issue with my antivirus while attempting to debug

try another computer, or temporarily disable your antivirus
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Lone Wolf

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #8 on: June 29, 2011, 06:18:25 pm »

It worked, thank you.
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Meower

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Teekytots [PC][OG]

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #10 on: June 29, 2011, 07:05:04 pm »

now now
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Dropbear

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #11 on: June 29, 2011, 08:03:28 pm »

-Falls through the ceiling-
Huzzah...
For updates!
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USB

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #12 on: June 29, 2011, 08:28:26 pm »

After this update, I have been lagging extremely bad on every server
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]LNW[Twitcher/RA/

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #13 on: June 29, 2011, 08:31:23 pm »

After this update, I have been lagging extremely bad on every server
Me too.

Rin_Fury

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Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #14 on: June 29, 2011, 08:41:52 pm »

After this update, I have been lagging extremely bad on every server
Me too.
Same here.
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