November 21, 2024, 02:34:35 pm

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 [2] 3 4

Author Topic: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)  (Read 17582 times)

Roxon

  • Junior Member
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 120
  • Yóuse a hoe.
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #15 on: June 29, 2011, 08:48:13 pm »

I didn't notice because I was playing in my own server -- but when I changed to a different server, I got a fair amount of lag.

Anyone

  • Full Member
  • ***
  • Karma: -1
  • Offline Offline
  • Posts: 592
  • <Insert witty statement here>
    • This guy is horrible at GG2 and should feel bad.
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #16 on: June 29, 2011, 09:23:56 pm »

I'm not having any lag problems with this new update, good job everyone  :c1:
Logged

Unsung Hero

  • Seasoned Member
  • *****
  • Karma: 0
  • Offline Offline
  • Posts: 2950
  • Classy Cynic
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #18 on: June 30, 2011, 12:04:17 am »

Not a lot of lag for me.
Logged

Swimming is all about speshul powah. I have mastered swimming in 721 different strokes.
Proud member of [PHS]

Gordon Fudgeman

  • Lucky Member
  • *******
  • Karma: 0
  • Offline Offline
  • Posts: 1087
  • yippee ki-sey!
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #19 on: June 30, 2011, 12:53:15 am »

finally i can play laggless! also, lol at the the demoman's smile.
Logged
i need a new, better signature. any ideas?

Super Sgt. Brown

  • Guest
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #20 on: June 30, 2011, 04:24:36 am »

No DKotH?

 :z7:
Logged

Full_Korbe

  • 2011 Haxxy Award Winner
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 203
  • Sometimes, you just need a little more maps
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #21 on: June 30, 2011, 05:34:05 am »

I was thinking the same thing.

la granja animale

  • Heroic Member
  • ****
  • Karma: 0
  • Offline Offline
  • Posts: 739
  • Hi.
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #22 on: June 30, 2011, 06:34:27 am »

awesome
Logged

Z3r05t4r

  • 2013 Haxxy Award Winner
  • *
  • Karma: 10
  • Offline Offline
  • Posts: 2040
  • Old GGC Dev
    • Gang Garrison Classic
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #23 on: June 30, 2011, 06:56:26 am »

Thanks. No more näzi demoman. Appreciated.
Logged
Honorary Life Insurance of
[SOS] ]LNWC[ [LORD] [VAL] ~{SCSCSC}~

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #24 on: June 30, 2011, 09:11:01 am »

No DKotH?

 :z7:
DKotH is coming with the next major update.
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Cheezemaniac

  • New Member
  • *
  • Karma: 1
  • Offline Offline
  • Posts: 45
  • Omnipresent.
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #25 on: June 30, 2011, 11:27:04 am »

no payload :(
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #26 on: June 30, 2011, 11:53:56 am »

Payload is extremely - extremely - difficult to implement payload in a 2D platformer.
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #27 on: June 30, 2011, 12:14:00 pm »

but it should be tried.

after all, almost considerably broken game mode was added to the game, the one where sentries were annoying as fuck if built near the enemy generator.
until of course the patched.

It was tried on a few different accounts :v
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #28 on: June 30, 2011, 12:51:02 pm »

Wow, you are a master of deduction.
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Donotpost

  • Guest
Re: Gang Garrison 2.3.3: The lagless* update (*not actually lagless)
« Reply #29 on: June 30, 2011, 02:31:58 pm »

This probally ins't scarsam.
Logged
Pages: 1 [2] 3 4
 

Page created in 0.021 seconds with 35 queries.