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Author Topic: WIP Podcast: Interview with mrfredman and MedO  (Read 11975 times)

MedO

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WIP Podcast: Interview with mrfredman and MedO
« on: June 30, 2011, 01:45:54 pm »

Hi everyone. Agro of Kritzkast/thepodkast.com fame interviewed mrfredman and me for a new podcast called "Work in Progress", which follows projects through their development to document the obstacles they face and the progress they make. This means that there will be more of these episodes in the future, but since we move ahead rather slowly they will be spaced apart quite a bit.

The first episode introduces GG2 and gives a bit of background information about its history and what we are working on right now. So if you want to know about that, or how mrfredman almost managed to get GG2 on Steam, or just want to find out what I have in common with Indiana Jones, pre-heat your tubes and head yonder:

http://wip.thepodkast.com/wip-004-ganggarrison2-quadcopters-and-super-cock-blockers

Big thanks to Agro for having us.
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Saniblues

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #1 on: June 30, 2011, 01:54:33 pm »

I would be very proud to find a moment to use the term "thrice" in conversation as well.
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Psychopath

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #2 on: June 30, 2011, 02:06:02 pm »

Your English isn't anywhere as bad as you said it was on Steam.
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mrfredman

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #3 on: June 30, 2011, 02:13:46 pm »

Ohey, we sure sound cool. We should like update the game or something so they can bring us back on to sound cool again.
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Psychopath

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #4 on: June 30, 2011, 02:20:37 pm »

I wanna talk next :v
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MedO

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #5 on: June 30, 2011, 02:24:42 pm »

Your English isn't anywhere as bad as you said it was on Steam.
Thanks :hehe:. I never said it was bad though, just that I don't speak it very often.

Ohey, we sure sound cool. We should like update the game or something so they can bring us back on to sound cool again.
We should. But to be open here (why not, while we're at it), we need to get things moving for that. Both Dominations and dkoth are in that famous state of "almost done" and not merged into the master branch yet. I know finishing things up is less fun than experimenting, but let's give it a push.

I wanna talk next :v
Actually, I already suggested that :D
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

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[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

RBY

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #6 on: June 30, 2011, 02:37:18 pm »

why do you people make porn games

also the way you pronounce 'super cock blockers' is hilarious
« Last Edit: June 30, 2011, 02:39:00 pm by RBY »
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Psychopath

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #7 on: June 30, 2011, 02:39:08 pm »

why do you people make porn games
Because contest.
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Gordon Fudgeman

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #8 on: June 30, 2011, 02:44:06 pm »

cool, gg2 finally gets some real deserved attention! also simeon sounds like a cool name.
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Lemonade

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #9 on: June 30, 2011, 02:51:35 pm »

Woah, this sounds very cool and will probably give some more popularity to GG2 (except if you really are talking about porn games in this interview :/ ).

also too bad I hardly understand spoken english.
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Super Sgt. Brown

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #10 on: June 30, 2011, 03:13:26 pm »

A reference to Soldat?

I never played it, but I don't see anything that looks like a reference to it.

Also ewww pohn.
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Phantom Brave

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #11 on: June 30, 2011, 03:15:16 pm »

GG2 and Soldat are two of the only multiplayer 2d platforming shooters with mainly projectile weapons and omnidirectional aiming.
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Super Sgt. Brown

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #12 on: June 30, 2011, 03:23:55 pm »

You can't call that a reference.

It's just like saying Call of Duty is a reference to Medal of Honor -or vice-versa-, which isn't the case.
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Phantom Brave

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #13 on: June 30, 2011, 03:25:31 pm »

Medo and mrfredman aren't the ones that called it a reference.
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Super Sgt. Brown

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Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #14 on: June 30, 2011, 03:34:01 pm »

>Implying I was implying that they said it.
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