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Author Topic: web embedded dedicated server?  (Read 13936 times)

SlimeCounty

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web embedded dedicated server?
« on: August 22, 2011, 11:42:26 pm »

Hi, I run a TF2 server and forum, and would love to host a dedicated server for Gang Garrison 2, only problem is that my PC isn't on all the time...Is there a way either now, or in the near future to host a dedicated server through my site? I would LOVE to have it embedded into my forums (smf) and would actually pay for that feature. Thanks for reading. :x28:
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Psychopath

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Re: web embedded dedicated server?
« Reply #1 on: August 23, 2011, 12:00:27 am »

Nothing short of a rewrite in another language will make that workable. It's a limitation brought by the software used to create the game. After 3 years in development, it's a hefty task to move everything over to a new language while also keeping all of the contributors educated on how things are changing; we're hobbyists, we can't dedicate too much of our time to this when our lives demand us to use that time for school and/or work.

Sorry for the inconvenience.
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Footpöp

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Re: web embedded dedicated server?
« Reply #2 on: August 23, 2011, 12:09:23 am »

That argument has been in use since forever

Didn't a member of the forums do an experimental port to another language about two years ago?

obviously it takes a long time, but if someone started a few lines of code today it could be mostly ported over by the time 2.4 or something hits  :drool:


Distance till completion shouldn't be a deterring factor from something ever happening, none of the great monuments scattered across the world today would have happened if everyone said "takes too long"

the journey of a thousand miles begins with a single step

//psycho babble

but really porting this to C or something could solve a lot of problems that pester GG2, like a lack of good servers  :drool:
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NAGN

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Re: web embedded dedicated server?
« Reply #3 on: August 23, 2011, 12:43:03 am »

Development isn't as simple as writing a few bits of magic code every day like a book, you need experience, and alot of time to get that experience
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Hanz Ketchup

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Re: web embedded dedicated server?
« Reply #4 on: August 23, 2011, 12:45:01 am »

Should I bring up my "programming language ambassadors" idea again

NAGN

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Re: web embedded dedicated server?
« Reply #5 on: August 23, 2011, 12:46:00 am »

what
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SlimeCounty

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Re: web embedded dedicated server?
« Reply #6 on: August 23, 2011, 01:27:38 am »

...Sorry for the inconvenience.

Oh, it's no inconvenience whatsoever, thanks for quick reply. My players will just have to live with only being able to play when I'm at the PC...maybe I could talk a few of my admins to run dedicated servers of their own when I'm not around...thanks a lot guys.
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Hanz Ketchup

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Re: web embedded dedicated server?
« Reply #7 on: August 23, 2011, 01:32:22 am »

what
It's an idea I came up with a while ago, it's supposed to be an initiative for porting GG2 to a different language.

NAGN

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Re: web embedded dedicated server?
« Reply #8 on: August 23, 2011, 01:37:51 am »

I'm not following
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misty

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Re: web embedded dedicated server?
« Reply #9 on: August 23, 2011, 01:44:23 am »

Hey, eh, wasn't this guy called Flaw work on 2.4 based Python dedicated server?

Python can be run in web environment, right?
Pardon my ignorance.
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NAGN

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Re: web embedded dedicated server?
« Reply #10 on: August 23, 2011, 01:45:54 am »

I'm pretty sure python can
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Orpheon

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Re: web embedded dedicated server?
« Reply #11 on: August 23, 2011, 12:03:51 pm »

Flaw has "temporarily paused development" on that python server, in other words has pretty much stopped.

There have been several different tries to port it, none have actually flourished as of yet.


If people are seriously interested for a Python re-write I might be able to help, and I already have some very skinny beginnings, as well as a few concepts.

The other alternatives would probably be C++ and Java. I could maybe help for C++, but I'd need to look at it seriously again.
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Hanz Ketchup

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Re: web embedded dedicated server?
« Reply #12 on: August 23, 2011, 04:15:14 pm »

I'm not following
It's to decide on which language is best for our uses and get a head start on porting
« Last Edit: August 23, 2011, 04:15:39 pm by Hanz Ketchup »
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NAGN

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Re: web embedded dedicated server?
« Reply #13 on: August 23, 2011, 04:16:52 pm »

The best language would be the one of which the person is most familiar with that has the time and ability to develop

the common language is C++, but that's not to say that Java, python, and other common lanuages could work as well

what matters is moreso getting someone to actually do what they want than a standard language
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Orpheon

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Re: web embedded dedicated server?
« Reply #14 on: August 24, 2011, 01:19:46 am »

The best language would be the one of which the person is most familiar with that has the time and ability to develop

the common language is C++, but that's not to say that Java, python, and other common lanuages could work as well

what matters is moreso getting someone to actually do what they want than a standard language
Well, the choice of library is also important.

Also, from previous experiences, if you start a project alone, everyone suddenly thinks you're good enough and that they don't have to do anything, and you'll probably be left programming it alone.

We need to form teams from the start.
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