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Author Topic: Official PyGG2 Development thread  (Read 161318 times)

ajf

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Re: Official PyGG2 Development thread
« Reply #930 on: September 03, 2012, 05:14:57 pm »

ur a bug lll
do you not like

know the secret
« Last Edit: September 03, 2012, 05:15:23 pm by ajf »
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notarctic

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Re: Official PyGG2 Development thread
« Reply #931 on: September 03, 2012, 06:47:22 pm »

DAMN YOU you had my hopes up with that 81 person server
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Waterfall

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Re: Official PyGG2 Development thread
« Reply #932 on: September 08, 2012, 12:58:25 pm »

pygg2 isn't going to be ready for a very long time
If with "very long time" you mean 3 months, ok.
October 10? Can I be hopeful?
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YOUはSHOCK

Orpheon

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Re: Official PyGG2 Development thread
« Reply #933 on: September 08, 2012, 01:52:23 pm »

pygg2 isn't going to be ready for a very long time
If with "very long time" you mean 3 months, ok.
October 10? Can I be hopeful?
Not a chance for before christmas. Not unless every single one of the devs lets everything fall and rushes to it.
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notarctic

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Re: Official PyGG2 Development thread
« Reply #934 on: September 18, 2012, 08:15:05 pm »

there is a slight problem with the development uh what was it o yea NOT MANY PEOPLE KNOW PYTHON so therefore it would not finish ever
but one question doesn't lorgan know python ive seen him make something with python in another thread somewhere
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Saniblues

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Re: Official PyGG2 Development thread
« Reply #935 on: September 19, 2012, 01:20:46 am »

there is a slight problem with the development uh what was it o yea NOT MANY PEOPLE KNOW PYTHON so therefore it would not finish ever
^^Kid that doesn't understand the term "Independent Development"
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Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Orpheon

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Re: Official PyGG2 Development thread
« Reply #936 on: September 19, 2012, 06:43:38 am »

The problem is that everyone is too lazy/doesn't have time to develop, not Python.
Enough know python, and tbh it's not the hardest language to learn, especially if you already know (and I mean know, not just barely understand) a language.
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ajf

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Re: Official PyGG2 Development thread
« Reply #937 on: September 19, 2012, 11:02:33 am »

The problem is that everyone is too lazy/doesn't have time to develop, not Python.
Enough know python, and tbh it's not the hardest language to learn, especially if you already know (and I mean know, not just barely understand) a language.
you should use go

seriously
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Phantom Brave

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Re: Official PyGG2 Development thread
« Reply #938 on: September 19, 2012, 11:13:09 am »

did they fix the pkg-config issue with win32 go and legacy libraries yet?
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Orpheon

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Re: Official PyGG2 Development thread
« Reply #939 on: September 19, 2012, 12:40:52 pm »

I lost all faith and love of go as soon as I noticed that C curly bracket style is illegal.
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ajf

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Re: Official PyGG2 Development thread
« Reply #940 on: September 19, 2012, 12:56:37 pm »

I lost all faith and love of go as soon as I noticed that C curly bracket style is illegal.
uh, they mandate a style, so?

why are you using python then?

:D

did they fix the pkg-config issue with win32 go and legacy libraries yet?
dunno 'bout dat
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Orpheon

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Re: Official PyGG2 Development thread
« Reply #941 on: September 19, 2012, 04:55:34 pm »

I lost all faith and love of go as soon as I noticed that C curly bracket style is illegal.
uh, they mandate a style, so?

why are you using python then?

:D

did they fix the pkg-config issue with win32 go and legacy libraries yet?
dunno 'bout dat
Python doesn't enforce a bracket style, it removes them altogether. Also, I like python indentation system, I don't like the java (and go) bracket system. Taste is taste.
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notarctic

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Re: Official PyGG2 Development thread
« Reply #942 on: September 19, 2012, 05:53:01 pm »

Ok uh Sani I think you're right I don't know what independent development means unless you are talking about indie game developer then I'd know
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ajf

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Re: Official PyGG2 Development thread
« Reply #943 on: September 20, 2012, 01:51:09 am »

I lost all faith and love of go as soon as I noticed that C curly bracket style is illegal.
uh, they mandate a style, so?

why are you using python then?

:D

did they fix the pkg-config issue with win32 go and legacy libraries yet?
dunno 'bout dat
Python doesn't enforce a bracket style, it removes them altogether. Also, I like python indentation system, I don't like the java (and go) bracket system. Taste is taste.
No such thing as C/Java-style. Code written for both uses multiple styles.
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MedO

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Re: Official PyGG2 Development thread
« Reply #944 on: September 20, 2012, 01:59:10 am »

I think you could call this the official Java style at least.
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Quote from: Alfred North Whitehead
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[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.
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