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Author Topic: Gang Garrison 2.4  (Read 74928 times)

Haxton Sale

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Re: Gang Garrison 2.4
« Reply #15 on: October 23, 2011, 03:47:01 pm »

DkoTH is a good idea, but the maps suck.
All tower-like maps play really bad, because climbing up the stairs is too hard with the lag delay.
I've only played sixties so far, but what I expected dkoth to be is harvest with 2 sheds maybe? or 2fort with points instead of intels?
Surely something that requires a lot less climbing.
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Phantom Brave

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Re: Gang Garrison 2.4
« Reply #16 on: October 23, 2011, 03:59:40 pm »

>2fort
hahaha okay totally
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CobaltBW

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Re: Gang Garrison 2.4
« Reply #17 on: October 23, 2011, 04:07:16 pm »

Why aren't stairs fixed yet
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Luigibro

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Re: Gang Garrison 2.4
« Reply #18 on: October 23, 2011, 04:07:54 pm »

DKoth is fun, but after a while it takes too long to play. Good bonus is that I do well as Infiltrator on 60's.  :z5:

 :x28:   :trophy:

Achievement for me, getting 20 points as Infiltrator.
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Sentry

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Re: Gang Garrison 2.4
« Reply #19 on: October 23, 2011, 04:16:54 pm »

the smoke update loading bar is all sorts of fucked up
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Psychopath

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Re: Gang Garrison 2.4
« Reply #20 on: October 23, 2011, 04:17:51 pm »

the smoke update loading bar is all sorts of fucked up
(click to show/hide)
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Sentry

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Re: Gang Garrison 2.4
« Reply #21 on: October 23, 2011, 04:20:46 pm »

the smoke update loading bar is all sorts of fucked up
(click to show/hide)
so its a.. placebo?
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Full_Korbe

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Re: Gang Garrison 2.4
« Reply #22 on: October 23, 2011, 04:27:28 pm »

When will we be able to make dKoth ?

Psychopath

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Re: Gang Garrison 2.4
« Reply #23 on: October 23, 2011, 04:31:49 pm »

When will we be able to make dKoth ?
As soon as we get someone to update Garrison Builder.
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NAGN

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Re: Gang Garrison 2.4
« Reply #24 on: October 23, 2011, 04:41:13 pm »

the smoke update loading bar is all sorts of fucked up
the remaining time is screwed up, but not the loading bar, it's a parody of Steam's superfluous loading times for downloads
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Re: Gang Garrison 2.4
« Reply #25 on: October 23, 2011, 04:49:35 pm »

Hosting :smiley16:
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trog

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Re: Gang Garrison 2.4
« Reply #26 on: October 23, 2011, 05:05:44 pm »

If sixties' terrain and jumps weren't so annoying I think it would actually be kind of fun.
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Phantom Brave

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Re: Gang Garrison 2.4
« Reply #27 on: October 23, 2011, 05:10:47 pm »

jesus christ you guys are terrible at defending on atalia
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Leiche

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Re: Gang Garrison 2.4
« Reply #28 on: October 23, 2011, 05:11:57 pm »

If i can find the extension i need, i could update the Builder.
I actually thought it would have been replaced with Cspotcodes new tool by now.
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Yuko

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Re: Gang Garrison 2.4
« Reply #29 on: October 23, 2011, 05:20:30 pm »

Cool

So what's the deal with locators now; they aren't needed whatsoever?
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