November 21, 2024, 11:02:10 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 2 3 [4] 5 6 ... 13

Author Topic: Gang Garrison 2.4  (Read 73619 times)

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #45 on: October 23, 2011, 07:42:56 pm »

Credits still say 2.3 fV:
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.4
« Reply #46 on: October 23, 2011, 07:50:50 pm »

man if only people did beta testing before release
Logged

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #47 on: October 23, 2011, 07:53:42 pm »

Solution: 2.3.9 The Backtrack Update! Now with 100% more beta test
Logged

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: Gang Garrison 2.4
« Reply #48 on: October 23, 2011, 07:55:47 pm »

Solution: 2.3.9 The Backtrack Update! Now with 100% more beta test
+100% of 0 is still 0.
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #49 on: October 23, 2011, 07:58:20 pm »

2.3 has more beta test than 2.4 is what I'm implying.
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.4
« Reply #50 on: October 23, 2011, 07:59:13 pm »

2.3 has more beta test than 2.4 is what I'm implying.
yes we did get a decent beta testing ring going along with 2.3, but it was slow with 2.4
Logged

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #51 on: October 23, 2011, 08:03:25 pm »

So do either a backtrack or put 2.3.8 out as 2.4.1, then do more beta testing.  I would love to help out as a beta tester, by the way.
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.4
« Reply #52 on: October 23, 2011, 08:49:08 pm »

we're probably going to go for a test run for a few days and basically make it our public beta and then release the bugfix later
Logged

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #53 on: October 23, 2011, 08:50:50 pm »

So no more private betas?  If those are necessary, I can apply to become an official beta tester.
Logged

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.4
« Reply #54 on: October 23, 2011, 08:53:12 pm »

actually MedO's trying to abolish Beta Testing all together, imo the section's pretty much dead as always and is really only used for active discussion on balance
Logged

Ultros

  • Veteran Beta Tester
  • *****
  • Karma: 62
  • Offline Offline
  • Posts: 1752
Re: Gang Garrison 2.4
« Reply #55 on: October 23, 2011, 08:53:42 pm »

Public betas and the mod lobby hopefully means that it's more likely that we'll be able to get enough people in a beta server to actually do some proper testing.
Logged
11:42 PM - Ultros: http://grooveshark.com/s/Faces/3h83um?src=5  Foooooooooolk
11:43 PM - Snowblind Aces: :0
11:43 PM - Snowblind Aces: this song has 3 fans
11:43 PM - Snowblind Aces: 2 of them are you

Tubulatus

  • Heroic Member
  • ****
  • Karma: 1
  • Offline Offline
  • Posts: 746
  • Indeed.
Re: Gang Garrison 2.4
« Reply #56 on: October 23, 2011, 08:54:37 pm »

So, no more updates once the perfect game balance is found?
Logged

CrazNoDale

  • Guest
Re: Gang Garrison 2.4
« Reply #57 on: October 23, 2011, 08:55:33 pm »

From what I see pyro is going to replace soldiers in competitive matches. Pyro was fine the way it was, why not just leave it?
Logged

Machidro

  • 2013 Haxxy Award Winner
  • *
  • Karma: 5
  • Offline Offline
  • Posts: 1672
  • Gardicolo time is over.
Re: Gang Garrison 2.4
« Reply #58 on: October 23, 2011, 08:56:02 pm »

Public betas and the mod lobby hopefully means that it's more likely that we'll be able to get enough people in a beta server to actually do some proper testing.

This. Next release, add a link, similar to the haxxy, with a link that says "Try the beta". It then links to a NON SPOILERED download of the beta version. That way, you can draw pub's attention to it.
Logged
A CHALLENGER HAS ARRIVED.

NAGN

  • Developer
  • ******
  • Karma: 146
  • Offline Offline
  • Posts: 16150
  • Yeah so now I have an idea
Re: Gang Garrison 2.4
« Reply #59 on: October 23, 2011, 08:59:09 pm »

So, no more updates once the perfect game balance is found?
No, the beta testing section was never intended to be a place where people suggest balance changes. That was supposed to be up to the community, with the actual development team picking and choosing ideas to work with, with the Beta Testers testing to see if it works or not.

Beta testing is pretty infrequent, so we need help boosting play time, in a sense, 2.4 is a beta
Logged
Pages: 1 2 3 [4] 5 6 ... 13
 

Page created in 0.031 seconds with 35 queries.