Hi everyone.
We've been sitting on a bunch of changes for a while now, and finally got around to adding some finishing touches and release a new update. Here's what you are in for:
Changes:
- Added Sniper Crouching while scoping
- Improved synchronization (player speed, shooting, sentries)
- Sentry now returns to horizontal when it loses its target
- Updated sniper charge display to start empty instead of half-full
- Removed gg2updater.exe (It is now integrated into Gang Garrison 2.exe - the old updater will not be deleted by the update though)
- Added beta update channel (activated automatically for betas, or by setting UpdaterBetaChannel=1 in gg2.ini)
- Increased scattergun spread when running forward
- Connecting to a server will now move you to the "connecting" screen immediately (
#882715)
- Removed ctf_2dfort2 in favor of ctf_2dfort2remix
Bugfixes:
- Improved Sentry destruction sync (
#586184)
- Improved sentry position synchronization (should fix
#782879)
- Fixed infinitely rotating sentry (
#761276)
- Fixed Credits to finally say 2.4 (
#881044)
- Fixed crash when using ControlPointSetupGates in DKotH maps (
#881048)
- Added Ozoh to the credits
- Fixed GG2 messing up lobby display when a UDP server is present (
#922038)
- Fixed a problem with custom dkoth maps
- Fixed "Decync makes you fire only 3 rockets instead of 4" (
#793296)
- Probably fixed "Sentry glitch" (
#806093)
Download here