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Author Topic: Damage indicator (v2.2)  (Read 27556 times)

Lorgan

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Re: DAMAGE FUCKING INDICATOR
« Reply #15 on: June 04, 2012, 11:42:11 am »

i can do thing myself :U
I was about to fix it right now.

fixed
I also removed the stereo.
« Last Edit: June 04, 2012, 11:48:23 am by Lorgan »
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Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
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21:08 - Hullusorsa: lorgan, when will you buy us the keys?
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notajf

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Re: DAMAGE FUCKING INDICATOR
« Reply #16 on: June 04, 2012, 12:15:01 pm »

i can do thing myself :U
I was about to fix it right now.

fixed
I also removed the stereo.
That link freezes up my Firefox D: D:
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Lorgan

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Re: DAMAGE FUCKING INDICATOR
« Reply #17 on: June 04, 2012, 12:16:26 pm »

get chrome  :smiley16:
It's just a dropbox link and works for me. Try again?
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking

notajf

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Re: DAMAGE FUCKING INDICATOR
« Reply #18 on: June 04, 2012, 12:23:26 pm »

get chrome  :smiley16:
It's just a dropbox link and works for me. Try again?
i finally managed to escape the download box by pressing esc

aaaaaaah
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billymaze

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Re: DAMAGE FUCKING INDICATOR
« Reply #19 on: June 04, 2012, 04:55:17 pm »

Then use the one I uplooded ???

It's exctyth same
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notajf

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Re: DAMAGE FUCKING INDICATOR
« Reply #20 on: June 04, 2012, 04:57:09 pm »

Then use the one I uplooded ???

It's exctyth same
I managed to download Lorgan's anyway. Either Ubuntu or FF was screwing up.
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a/d

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Re: DAMAGE FUCKING INDICATOR
« Reply #21 on: June 04, 2012, 05:51:42 pm »

does this use that very convoluted logic from forever ago that I did

I sure hope not, looking back, it is one of the poorest design choices I ever made.
« Last Edit: April 01, 2025, 03:44:29 pm by MedO »
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go canada or whatever, maybe your country is cool too

billymaze

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Re: DAMAGE FUCKING INDICATOR
« Reply #22 on: June 04, 2012, 06:59:03 pm »

I think you should sync it with the victim's health, to help counteract desync
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Phantom Brave

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Re: DAMAGE FUCKING INDICATOR
« Reply #23 on: June 04, 2012, 10:02:04 pm »

the reason the logic is flawed is that damage per person isn't synced at all and probably won't be.
« Last Edit: April 01, 2025, 03:45:10 pm by MedO »
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

a/d

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Re: DAMAGE FUCKING INDICATOR
« Reply #24 on: June 04, 2012, 11:31:40 pm »

i don't want to read gml with notepad++ or download game maker, so i'm going to assume that means it's using some sort of previoushp-hp method to display health differences.

ha, you crazy kids.
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go canada or whatever, maybe your country is cool too

]LNW[Twitcher/RA/

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Re: DAMAGE FUCKING INDICATOR
« Reply #25 on: June 05, 2012, 01:36:37 am »

We need this in vanilla.

billymaze

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Re: DAMAGE FUCKING INDICATOR
« Reply #26 on: June 05, 2012, 09:22:23 am »

Umm nope
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notajf

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Re: DAMAGE FUCKING INDICATOR
« Reply #27 on: June 05, 2012, 09:27:50 am »

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Phantom Brave

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Re: DAMAGE FUCKING INDICATOR
« Reply #28 on: June 19, 2012, 06:02:57 pm »

Hi
lorgan, I'm having a problem with modifying the health HUD via a plugin (http://www.ganggarrison.com/forums/index.php?topic=32194.0) - I can't totally rewrite the health HUD's draw event without overriding the rolling damage display. Unfortunately, there's no way for me to work around this on my plugin in a sane way - can you move the rolling display to a new object? I mean, I could do it myself, and if you don't respond I'll have to, but I think it would be better if you did because you made the plugin to begin with.
I'll have to make a patch that makes an option to move the rolling display above where it is ATM (because it's in the same spot as my health), but I have to know whether I have to move it to a new object too (if you won't).
« Last Edit: June 19, 2012, 06:03:22 pm by Wareya »
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Lorgan

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Re: DAMAGE FUCKING INDICATOR
« Reply #29 on: June 20, 2012, 10:13:50 am »

Okay I'll move it to a new object. Do I need to add anything else for your patch to work? Or how exactly would you 'patch' it?
Logged
Unfortunately, turning a section into a communist oppressive regime is not against the forum rules, so there is really nothing we can do.
Quote from: steam
21:08 - Hullusorsa: lorgan, when will you buy us the keys?
21:09 - Lorgan: i'm waiting for greece to collapse so the value of the euro drops
21:09 - Lorgan: not even joking
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