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Author Topic: A comprehensive guide for making and editing maps [All modes][Images]  (Read 55939 times)

Phantom Brave

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Try hitting the button that compiles the map before hitting the test map button.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Venomous

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I dont see any compile buttons...
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Phantom Brave

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It's something like "embed map data in PNG"
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Venomous

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Clicked that button, STILL the same error.
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Phantom Brave

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My troubleshooting script is over, so I'm going to assume this is a bug and look for the cause.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Venomous

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My troubleshooting script is over, so I'm going to assume this is a bug and look for the cause.
I wish thee luck on thy ventures, Phantom
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Phantom Brave

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Fixed the bug in my beta version. Put an old version of GG2's exe in your GB folder for map testing for now: http://ganggarrison.com/oldversions/
2.6.0 should be safe (use the latest working version though)
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Dronery

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Personally I would just put it in a map rotation and host it in Gang Garrison 2. Garrison Builder has always been pretty wonky when it comes to playtesting maps.
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aptanananananator

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First time making a DKOTH map and my KOTH points don't seem to be cappable. I have both points placed and capture zones on each. Any ideas?
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[22:07] tank: aptanors jew fro is godlike

Phantom Brave

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Try placing the entities in the order of CP -> Capture Zones -> CP -> Capture Zones. I thought I fixed the behavior, but I might not have.
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

aptanananananator

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Try placing the entities in the order of CP -> Capture Zones -> CP -> Capture Zones. I thought I fixed the behavior, but I might not have.
That did it, thanks.
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[22:07] tank: aptanors jew fro is godlike
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