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Author Topic: Gang Garrison 2.5  (Read 34162 times)

21Dan

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Re: Gang Garrison 2.5
« Reply #75 on: April 04, 2013, 05:13:35 am »

I'm playing with him most of the time in 2.5.. I like him.
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Xazo-Tak

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Re: Gang Garrison 2.5
« Reply #76 on: April 04, 2013, 02:31:30 pm »

Except demoman does like twice the damage per shot now
Aw hell yes.
Now to see if I can actually hit anything...
Blast radius I would have preferred though, always >200 latency.
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Phantom Brave

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Re: Gang Garrison 2.5
« Reply #77 on: April 04, 2013, 02:34:09 pm »

I'll think about what I can do to make demoman less connection reliant.
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

bullets (obviously)

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Re: Gang Garrison 2.5
« Reply #78 on: April 04, 2013, 06:13:49 pm »

I find demoman extremely UP.
...
Which is why nobody plays him.
Demo isn't UP, he's completely dependent on lag and human error.
Demo has a much higher fire rate than soldier and can instakill with a ~3 sticky traps. Perfect aerial detonations do 45 damage.
Demo is hard because you have to aim and detonate to get a hit. The first is okay once you get used to the arc. The second is dependent on lag, and how good you are at predicting lag.
So demo is just much harder to play than the other classes due to the way he does damage. There are certainly people who play him for his unique abilities, especially now that his damage radius is much better.
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Orpheon

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Re: Gang Garrison 2.5
« Reply #79 on: April 05, 2013, 02:35:29 am »

And the biggest advantage demo has over the soldier is the ability to choose where he deals damage, so he can directly fire at the medic even with a team in between.
Soldiers have to rely on flanking, sniping or just fighting the medibuddy.
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Nova

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Re: Gang Garrison 2.5
« Reply #80 on: April 05, 2013, 02:38:09 am »

The reason I never (successful) play demo is because i often get 140+ Ping on servers. Yay my lag.
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Tin

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Re: Gang Garrison 2.5
« Reply #81 on: April 05, 2013, 09:33:49 am »

With all these new animations and class limit v2.5 looks good, but damn it, servers become more laggy!
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Derpduck

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Re: Gang Garrison 2.5
« Reply #82 on: April 05, 2013, 12:29:20 pm »

That would be the fault of the servers themselves rather than the game.

Saniblues

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Re: Gang Garrison 2.5
« Reply #83 on: April 05, 2013, 09:59:28 pm »

Moving down stairs only seems unnatural for scouts because of the speed that they move at. I wish they would slow the scout down a little  because of the sheer amount of problems their speed brings
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
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skeleton dude

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Re: Gang Garrison 2.5
« Reply #84 on: April 05, 2013, 10:10:20 pm »

where are my reload anims and elks running anims
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Phantom Brave

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Re: Gang Garrison 2.5
« Reply #85 on: April 05, 2013, 10:14:42 pm »

not coded in
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

iLegend

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Re: Gang Garrison 2.5
« Reply #86 on: April 05, 2013, 11:40:04 pm »

And the biggest advantage demo has over the soldier is the ability to choose where he deals damage, so he can directly fire at the medic even with a team in between.
Soldiers have to rely on flanking, sniping or just fighting the medibuddy.
yeah true this is beyond useful
but i think the lower blast radius is relatively unfair. anyone who's played as demo a couple times will have the basic gist of how to dodge stickies, or at least get enough out of the way such that the damage is minimal.

on a side note i think the new sandviches are a bit annoying. i mean yeah sure they have a long timer but when i'm a demo and i finally got a heavy down to low health, he just eats a sandvich and he heals faster than i can even damage him.
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

Footpöp

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Re: Gang Garrison 2.5
« Reply #87 on: April 06, 2013, 02:31:36 am »

plant them on his feet and wait for his sandwich to finish
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Orpheon

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Re: Gang Garrison 2.5
« Reply #88 on: April 06, 2013, 05:32:34 am »

plant them on his feet and wait for his sandwich to finish
The point still stands for practically every class including sentry. A heavy and a sentry behind him are more or less an impassable wall by anything that is not a spy or an uber.
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iLegend

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Re: Gang Garrison 2.5
« Reply #89 on: April 06, 2013, 11:23:08 am »

plant them on his feet and wait for his sandwich to finish
you can get 3 stickies in at most as hes finishing his sandwich.
you fight from the distance as the demo, so if he does decide to retreat and eat a sandwich, you have to take time to advance before you can get the stickies at his feet.

the way i see it mines are always 45 damage now, right?
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors
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