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Author Topic: Gang Garrison 2.6.3  (Read 22383 times)

Phantom Brave

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Re: Gang Garrison 2.6.3
« Reply #15 on: July 10, 2013, 07:45:19 am »

because I don't believe standard things should be addons.
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ajf

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Re: Gang Garrison 2.6.3
« Reply #16 on: July 10, 2013, 09:14:31 am »

because I don't believe standard things should be addons.
They add unnecessary bloat to the options menu.
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Intel Guard

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Re: Gang Garrison 2.6.3
« Reply #17 on: July 10, 2013, 10:27:38 am »

options bloat is like the most strawman excuse i've ever heard.  a lot of them are actually useful, and give you common sense stuff that should be customizable and possible from the start
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Starky

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Re: Gang Garrison 2.6.3
« Reply #18 on: July 10, 2013, 10:59:15 am »

Having an easier way to see a teammates ubercharge was a long time time coming and needs to be in vanilla.
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ajf

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Re: Gang Garrison 2.6.3
« Reply #19 on: July 10, 2013, 11:03:37 am »

Having an easier way to see a teammates ubercharge was a long time time coming and needs to be in vanilla.
Oh, true, I agree with you on that one.

options bloat is like the most strawman excuse i've ever heard.  a lot of them are actually useful, and give you common sense stuff that should be customizable and possible from the start
Fair point. Perhaps we just need that tabbed options menu Wareya keeps pestering me to make.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Catman

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Re: Gang Garrison 2.6.3
« Reply #20 on: July 10, 2013, 11:06:19 am »

Meanwhile, I haven't played since a week or so after 2.5 released. And probably won't be continuing until this internet is fixed. So yeah, enjoy your rubbery physics and plastic spies.
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boi

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Re: Gang Garrison 2.6.3
« Reply #21 on: July 12, 2013, 02:45:07 am »

Where can I get custom crosshairs?
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Phantom Brave

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Re: Gang Garrison 2.6.3
« Reply #22 on: July 12, 2013, 03:03:42 am »

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Chail

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Re: Gang Garrison 2.6.3
« Reply #23 on: August 15, 2013, 02:34:52 pm »

make it so that you can disconnect from the server without restarting the game
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ajf

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Re: Gang Garrison 2.6.3
« Reply #24 on: August 15, 2013, 03:04:39 pm »

make it so that you can disconnect from the server without restarting the game
Can't.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

iLegend

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Re: Gang Garrison 2.6.3
« Reply #25 on: August 15, 2013, 07:06:45 pm »

make it so that you can disconnect from the server without restarting the game
Can't.
why not? :(


huh i'd like it if you'd autorestart though. i mean there's a disconnect and a quit button so if i click disconnect its implied i wanna head back to lobby anyway.
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Imp

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Re: Gang Garrison 2.6.3
« Reply #26 on: August 15, 2013, 07:09:28 pm »

'Prompt for restart' in your options
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Re: Gang Garrison 2.6.3
« Reply #27 on: August 15, 2013, 07:15:32 pm »

make it so that you can disconnect from the server without restarting the game
Can't.
why not? :(


huh i'd like it if you'd autorestart though. i mean there's a disconnect and a quit button so if i click disconnect its implied i wanna head back to lobby anyway.
well, there is no way to clear the plugins from the memory without a restart
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ajf

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Re: Gang Garrison 2.6.3
« Reply #28 on: August 15, 2013, 07:22:17 pm »

make it so that you can disconnect from the server without restarting the game
Can't.
why not? :(


huh i'd like it if you'd autorestart though. i mean there's a disconnect and a quit button so if i click disconnect its implied i wanna head back to lobby anyway.
well, there is no way to clear the plugins from the memory without a restart
Basically this. The plugin system at the moment basically modifies the code of the game, and GM doesn't provide the necessary stuff to undo the modifications.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

iLegend

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Re: Gang Garrison 2.6.3
« Reply #29 on: August 15, 2013, 07:24:07 pm »

Basically this. The plugin system at the moment basically modifies the code of the game, and GM doesn't provide the necessary stuff to undo the modifications.
yer thats what i figured

'Prompt for restart' in your options
i like this though
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors
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