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Gang Garrison 2.7.1 2.7.2: CHECK THIS UPDATE OUTExpecting a big update description here? Eh, it's just some minor fixes and tweaks to yesterday's release.
Changelog:
- Added support for 60fps gameplay (can still run at 30)
- Added support for changing aspect ratios
- Added two new gamemodes: A/D CTF and Team Deathmatch
- Brought back spinjumping -- rub your body into walls for lower gravity!
- Fixed TONS of bugs!
- Polished the menus
- Added real running and leaning animations
Balance changes:
- Tweaked heavy ammo
- Tweaked manvich
- Fixed healer healing ramp (worse at healing recently damaged targets)
- Fixed shotgun/scattergun inheritance being wrong when aiming up and down
- Implemented sentryjumping (on destroy -- only affects owner)
- Increased pyro damage in general
- Gave detonator 20 extra HP (same HP as the secret class we don't have)
- Decreased decloak intel timeout slightly (~150 milliseconds)
- There is no secret class. We did not change the nonexistant behavior of the nonexistant secret class's primary fire.
Note: This was originally 2.7.1, but due to a mishap with the release preparations we had to issue a quick extra update.
As usual, you can download the new version via the auto updater, on the homepage, or directly from here:
Download now!